#pragma once
#include "activecomponentdisobj.h"
class DEF_MODELOBJ CIndicatorLightDisObj :
	public CActiveComponentDisObj
{
public:
	CIndicatorLightDisObj(CEntityObj *pEntity);
	CIndicatorLightDisObj(CIndicatorLightDisObj *pDisObj);
	~CIndicatorLightDisObj(void);
public:
	virtual void Serialize(CArchive & ar);
	virtual void Display(CHoopsMap *pHoopsMap);
	virtual eDisplayObjType GetDisplayObjType() const{return ACTIVECOMPONENT_INDICATOR_LIGHT_DISOBJ;}
	virtual void ShowActiveComponentObjBox();
	virtual void HideActiveComponentObjBox();
};

